Across the internet, fans are eagerly sharing their rankings of the top releases of 2025. However, what of the flops, the low achievers? Let's take a momentary detour to recognize the most panned games of the year, based on the aggregate scores from Metacritic. Is every one of these games as disappointing as their scores suggest? Here is the list.
10. Welcome Tour for Switch 2
Aggregate Score: 54/100, Audience Score: 3.4/10
Initial reactions to this pack-in experience were shaped by its $9.99 price tag, with many expressing disappointment it wasn't a free pack-in like similar console launches. Critical opinion was quite mixed, from harsh disappointment to somewhat forgiving takes that noted the polished software underneath the controversy. Regardless of the debate, the title proved to be a notable digital seller during its launch month.
9. Rennsport
Aggregate Score: 53/100, Audience Score: 3.2/10
Presented as "not just a racing game," this driving sim from European developers received largely negative reviews. The consensus was that the game felt unfinished in almost every category, particularly in a year featuring excellent racing experiences. For many, this sputtering stinker was advised to be left in the garage.
8. The Purrfect Bubsy Collection
Metascore: 53/100, User Score: 8.6/10
To begin with: the irritating colon usage is a silly point of contention. This anthology of 1990s-era mascot platformers showcases a sarcastic feline known for incessant quips. The consensus was that these games were not good to begin with and have not improved with age. The improbably high user score is a baffling contrast to the professional reviews.
7. Hunter x Hunter: Nen x Impact
Metascore: 53, User Score: 3.5
This *Hunter x Hunter* fighting game was met with widespread disappointment from both reviewers and players. Complaints centered on a small roster of characters and a minimal offering of features. User reviews was especially vitriolic, with some expressing a wish that the title's flop would be a warning for similar releases.
6. Riders Vs Dogoos
Metascore: 51, User Score: 5.3
Based on the anime-style Hyperdimension Neptunia series, this vehicle combat game tasks players with collecting Dogoos. Critics argued that its effort to mimic a unique gameplay loop didn't land, coming across as more of a low-effort product than a worthy series entry. Its short length combined with a premium price seemed like a bold choice.
5. Captain Blood
Aggregate Score: 50, User Score: 5.3
This title is a piece of lost media from the Xbox era, seeing the light of day after nearly two decades in legal limbo. The publishers opted to keep the game as an authentic artifact of its time, fully aware that modern gamers might dislike its old-school mechanics. As such, many reviews noted that the tale of its development was more interesting than the end product.
4. Salvation
Aggregate Score: 44, Audience Score: 2.4
This anime-art action game modeled after games like *Returnal* failed to impress with critics. The main issues were repetitive adversaries, monotonous stage design, and a forgettable story. A particular feature involving the character's attire was widely panned and undermined the game's potential charm.
3. Ambulance Life
Metascore: 44, Audience Score: 4.9
Think of the strategic medical sims of the past, then take out the satisfying gameplay. That, according to reviews, is roughly *Ambulance Life*. Reviewers found the ambulance-driving sequences to be monotonous, and the treatment of serious themes was criticized as being poorly executed. The overall experience was deemed largely unsatisfying.
2. Tamagotchi Plaza
Aggregate Score: 43, User Score: 5.8
This departure from the classic virtual pet formula turns the franchise into a town-management title. The result, based on critics, was a unsatisfying assortment of simple minigames that quickly grew tiresome. Some reviews went so far as to declare it one of the worst titles available on its platform, citing a complete absence of satisfying gameplay.
1. MindsEye
Aggregate Score: 37, Audience Score: 2.5
Positioned as a major GTA-style title from a team featuring well-known figures, *MindsEye* was a spectacular critical flop. Reviews universally panned its weak action, dull missions, and a multitude of horrendous bugs. Several found it to be a downgrade compared to decades-old games in the same genre. Among the scathing reviews, a small handful of optimistic players found fun in the experience, serving as a distinct vote of confidence.